5-cost Eternal, Quickstriker champion


Dash, then create a 2-hex radius zone for 2.5/2.5/99 seconds that shields allies within for 350/750/10000 health for the zone's duration. While active, double current Attack Speed and on attack, fire a secondary arrow at a nearby enemy that deals 25/38/999 physical damage. When the zone ends, heal all allies for 0.08 of damage dealt while it was up and dash away.
Every 3rd attack from Kindred on the same enemy deals 325% damage, as Wolf mauls their target.
Your team gains 15% Attack Speed. Quickstrikers gain bonus Attack Speed based on their target's missing Health. 10-30% 10-30% 10-30% 10-30%