2-cost Shadow Isles, Warden champion


Restore 0.05 Health. Throw a globule of black mist at the enemy who has dealt the most damage this combat, preferring unique enemies. It 20% Chills them for 4 seconds and raises the Mana cost of their next cast by 20. It then deals 0.05 magic damage in 1 hex radius. {{TFT_Keyword_Chill}}
Whenever ANY champion dies in a player combat, gain Souls. Shadow Isles champions' Abilities are uniquely empowered based on the number of Souls you have. Shadow Isles champions gain Attack Damage and Ability Power. 1x , 18% 1x , 18% 1x , 18% 1x , 18% Souls Collected: ?
When Wardens first drop below 75% and 25% Health, they gain a Shield based on their max Health. 16%