3-cost Mecha, Brawler, Marauder champion


Passive - Proximity Blast: Whenever an enemy enters a 85/125/200 hex radius, fire a blast in a cone towards the closest adjacent hex that deals 85/125/200 physical damage with 30% falloff per hex. Each adjacent hex has a 5 second cooldown, and starts combat on cooldown. Active: Gain 150/175/200 Shield for 3 seconds and reposition up to one hex to maximize the number of targets within Proximity Blast's radius. Reset Proximity Blast's cooldowns.
Innate: Mecha units can transform into their Ultimate form, upgrading their ability and gaining 50% Health. Transformed Mechas take up two team slots and count twice for the Mecha trait. Energy Cells: Mechas gain 20% . Overclocked Cells: Increased to 20% . Precision Engineering: +1 max team size Use the Mecha-Former item to toggle the forms of your Mecha units
Synergies
Your team gains 5% Health. Brawlers gain more. +20% maximum Health
Your team gains 5% Omnivamp. Marauders gain more Omnivamp, Attack Damage, and their Omnivamp overhealing is converted into Shield (up to 25% max Health.) 5% , 20% 5% , 20% 5% , 20% .